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Finally this website is coming alive, after a long period of invisible work.
When it all started I really had a plan. Then I realised that I needed something more, something I couldn't achieve with the tools I had available in my pipeline. The essence of this project is after all water, and liquid particles seemed hard to visualize with my limited toolset.
So, I contacted the only company delivering this kind of software, RealFlow that is, and Next Limit has been kind enough to help me fullfil my dream. But, when I got started I realised that I couldn't use my 3D package either, it was not capable of reading the files outputted from RealFlow, so I needed more help. Luckily Maxon came to the rescue, and provided me with Cinema 4D 10, thus bringing my project into a state where all my previz thoughts could be finalised.
However, getting two new, powerful and extremely adjustable and customisable software packages into my pipeline hasn't all been a breeze. I have to admit that I have spent numerous hours getting to know these packages, and time has been spent well, even though it has been frustrating at times.
Testing, failing, more testing, partially succeeding, more tweaking and finally nearly success. This is where I am now, still learning to control RealFlow, and indeed trying to pin down the right settings for C4D shaders.
More to come :-) |
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